Restaurant Woes In spite of all the temples and castle I've built over the past year or two, I have minimal experience with community lots. I decided I would add a restaurant to the big lot where I had put in a hospital. Problem: Too many different areas on too many different levels with tables and chairs. The hospital already had two coffee shops, one on the first floor, one on the second floor. Busy but, other than that, few problems. I built a complicated restaurant with the kitchen and hostess on the first level and (by means of elevators) a dance floor, bar, and more tables on the top floor. This was all in a separate building from the hospital. Whoa, pandemonium. The hostess began seating people all over the lot, including the coffee shops. Three waitresses took orders but failed to deliver the meals to anyone except those immediately next to the kitchen. One poor elderly lady customer kept going back to the hostess to be reseated--because she was starving and could never get her food. So it's the KISS principle in action -- Keep it simple, Stupid !! I also had a very strange waitress costume glitch. From the front (not shown because this is a family site) she was...cough...a little exposed.
Heh. Yeah, I discovered a while ago that restaurants need to stick to one floor, and group the tables together, otherwise the sims get confused. I assume you have a download that gives the NPC waiters long skirts? I've noticed some of my DLs acting crazy too. I think it's because of Pets ...
I have restaurants where the hostess puts the customer in a totally different building on the lot, just because it had a desk, even though there were open tables *in* the restaurant. What a pain!
I wouldn't have minded so much if the customers at least got the meals they ordered. But they were starving (as a little hack told me.) I wondered what would happen if I put cooks all over the place. Would matters get even worse? I considered it, then decided to go simpler, not more complicated. I don't seem to recall as much confusion with the Sims1 restaurants, but that was so long ago, I might be mistaken.
Is it just me, or does anyone else find that the Sims 1 made it easier for restaurants and the such. I made community lots all the time in TS1 but not so much anymore, I don't think TS2 makes building community lots very easy or fun.