Spore Fall of 2006 8-O

Discussion in 'General Gaming Talk' started by MrErops, May 18, 2005.

  1. MrErops

    MrErops New Member

    Fall of 2006 8-O

    The game is scheduled for release in fall of next year. Stay tuned to GameSpot for more updates. :shocked: Thats not that far away, I would have liked it released during the summer though so I could play it more but still all and all thats a pretty good day. Do you think this is a good date can you even wait this long? I know I can't wait, but I am happy its atleast coming out in 2006 and not 2007. :party:
     
  2. OverlordBill

    OverlordBill New Member

    I just looked at GameSpot, and it said that the release date was TBA. Which means To Be Announced. So, neenerneenerneener. Put Spore into the search box and it comes up.
     
  3. MrErops

    MrErops New Member

    I realized that but it said, at the end of the Spore E3 2005 Impression thing, Quote "Spore looks incredibly intriguing and it seems to make the highly complex dynamics of evolution seem highly intuitive, and even simple. Since the game procedurally calculates everything, you won't have to manually edit any of your creatures or buildings (though you can if you wish to), and you'll be able to watch your civilization grow from a single microbe. The game is scheduled for release in fall of next year. Stay tuned to GameSpot for more updates." :D So back to you, neenerneenerneener :bouncy:
     
  4. Dumdadum

    Dumdadum New Member

    Aww man, a year? I want to leave this site now, and not find out any more info on it, so that I'll enjoy it more when i get to play it.
     
  5. Night Angel

    Night Angel New Member

    I was hoping for an earlier time. The sites say that music needs to be added in. I don't think it should take a year to make r&b and techno music into a game. :rolleyes:
     
  6. MrErops

    MrErops New Member

    They need to do the music like you said that shouldn't take long, but maybe for each different animal it will have a different mating call. :smile: Gamespy aslo said there having trouble makeing this skin creator that would go add to you creature, and they need to tune it by fixing bugs, testing it and everything eles. :D 2007 I think is a great release date, so this way I can play most of TheSims2 Ep with out thinking about wether to play TheSims2 or Spore. :confused: Its gonna be a hard thing to decide. :bouncy:
     
  7. 10-Neon

    10-Neon New Member

    I'd like to see some of the bugs in the skin creator. I'm seeing weird lopsided patterns...
     
  8. strillor

    strillor New Member

    I'd like to see a "demo" come out this year or maybe spring 2006.. Like a bodyshop for *SPORE* ... So I can practise creating my water, Merd. And my ground-walking, Yokin :spin:

    exactly like sims2 bodyshop, just for the creatures, in each evolution stage! Like the toddlers and teenagers etc. in sims2! :spin:
     
  9. Kazatan

    Kazatan New Member

    not forgetting that they have to advertise the game and so far they've only done this to industry professionals and the hard core gamers have picked up on it. Most of the audience for the game wont even know what Spore is yet!

    Then i agree with the post above, it is probably a lot of code debugging and PROBABLY putting together all the performance options, they were running spore at GDC on the best computer there was at the presentation! They will need to reduce the code and add in options to turn down soe stuff so that it runs on your and mine computers and graphics cards!
     
  10. Azkar

    Azkar New Member

    The game may have looked close to completion in the GDC video, but we were only seeing a very small portion of it. I'd say the pieces Will showed weren't actually strung together into a cohesive unit, yet. Every time he moved to a different part, he was probably loading up a different module. He even said it was held together with string and duct tape, or something like that.
     

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