Cheat: Grow Sims up Quick Grow your baby into an adult in seconds! When your baby celebrates her first birthday, pause the game as soon as she turns into a toddler, and delete the cake, before the age meter recedes. Then the meter will not go down and you can immediately place out another cake and do it again and again until she is an adult. When the sim is an adult do NOT delete the cake until the meter recedes, or it will be only one day until she turns into an elder. If you cannot delete the cake, you may need to use the move objects cheat. To do so, hold ctrl, Shift and click C. Then type in move_objects on, exactly as I have written it. This will allow you to delete things that are in use by a sim. Just remember you can accidentally delete sims, which, unless you have just saved it, reverts you back to when you last saved, losing all promotions, memories, etc. There is a downside to this. Your sim will not have any memories and will have one bad memory for growing up too fast. If you skip the teen stage they will also have no aspiration. It stays as the Growing Up aspiration. Have fun!
I think I've heard of this one before, although it seems to sort of defeat the point of HAVING a child sim, since the entire point of a child sim is to get a head start on adulthood that a CAS sim doesn't get: By doing this, you've effectively forfeited the advantage of being able to study skills at the accelerated child rates, so you lose out on your head start into adulthood. Plus, Maxis is probably going to fix this one (and not the jumping bug, mostly because fixing this one instead would bug you more). I have utmost faith in Maxis's ability to fix bugs that don't matter, likely at the expense of actually fixing the important ones. Hmm. If you delete the cake and then buy another one to become an Elder, then delete the cake AGAIN, will you have only one day left before you croak of old age, so you can die of old age in seconds from a baby? If you cannot delete the cake, you may need to use the move objects cheat. To do so, hold ctrl, Shift and click C. Then type in move_objects on, exactly as I have written it. This will allow you to delete things that are in use by a sim. Just remember you can accidentally delete sims, which, unless you have just saved it, reverts you back to when you last saved, losing all promotions, memories, etc. Hey, if YOU skipped several entire phases of your life, you'd grow up badly, too. The reason this happens is because younger sims have a smaller ASP meter than older sims, so it takes fewer ASPs to reach green/gold/plat than an older Sim. Furthermore, a baby will have probably earned no Asps. So when a baby switches over to Toddler, it'll have the basic Asp for baseline Green, which translates into Red for further age categories: If you do this with a toddler sim with some Asps instead, you can avoid growing up badly, although you won't grow up in Shiny Platinum because what is platinum for one age category tends to translate as gold for the next category, and falls to green or worse for the category beyond. That's simultaneously humorous, appropriate, and sad.
As to my post above I have some more info. I have to revise my previous message. I have learned this only works from toddler to adulthood. It doesn't seem to work with the baby to toddler transformation. I am still testing this out, but it also seems like the adult sim, when skipping the teen stage and not getting their aspiration, cannot get pregnant or do some other adult only things, such as wearing the thinking cap. I will continue to work on this and find out any other specific details. And to answer the person before. The only reason I do this is for generations. It speeds up the process of getting longer generations. I don't do this with my favorite sims because it has some freaky side effects, just playing around with it for fun. I understand what you are saying about skipping the important stuff. That's why I don't do it with my favorites. I have a family of five generations, without cheating on the ages (since I just figured that out today). I played them from birth to death. It's fun if a little tiresome sometimes.
I was working on my generational thing until I hit the jumping bug, and after some thought, I came to a disturbing realization: At their present rate of reproduction, in about 10 generations, there may be hundreds, if not thousands, of them.
Another amusing thing I've found by playing in the CAS "Create a Child" generator, is that if I breed random Sims together randomly for about 10 generations, I'll be left with predominantly "Mud People", who all have brownish-tan skin, brown or black hair, dark eyes, and bland facial features.
LOL ... all those time travel novels were right then. Looks like now would be a good time to get one's money out of the tanning industry.
I'm still playing my way through generation one of my 8 family dynasty. I plan on keeping it to around 8 families no matter what, so that means some will move out. I also plan on having new couples move in as well to keep the genes fresh and facial features varied.
I'm in between the first and second generation, and am realizing that I really have to rethink the birth rate. It came to my realization that if I allowed my family sims to have their way, in about 10 generations, I'd have more people in my neighborhood than the entire population of the Earth, and it would take longer than the universe has been around to play them all, and more RAM and hard drive space than presently exists in the world to hold them.
You do that. I'll go invest in people working on cures for skin cancer while you do. I never did understand what was so attractive about skin cancer. I mean, I remember the last time I looked at the sun. IT BURNED! I resolved to try to avoid doing that again.