Spore 8/11/09 SporeDay – Ask Maxis interview with Audio Recorder Engineer Chris Seifert; ac

Discussion in 'General Gaming Talk' started by Judhudson, Aug 11, 2009.

  1. Judhudson

    Judhudson is a Hi-Tech Redneck

    8/11/09 SporeDay – Ask Maxis interview with Audio Recorder Engineer Chris Seifert; ac

    Maxis is giving Spore players another chance to peek inside the Spore Team with their latest ‘Ask Maxis’ interview series.* This time, Audio Recorder Engineer Chris Seifert is on the table, ready to accept your questions about his job!

    Originally posted by MaxisCactus:

    [​IMG]

    This is your chance to interview an audio engineer from Maxis!​

    Chris Seifert has been a member of the Spore Sound Design Team for the past two years. Prior to that, he’s been an audio recording engineer for Maxis projects dating back to the Sims original expansion packs. His primary focus is on VO and Creature sounds, but he also helps with music and SFX. Some of his favorite contributions to Spore include the Alien languages in the space stage and Epic creature voices.

    On Galactic Adventures, Chris worked on all of the creature voices, including the Epics, which had to have an entire language created which conveyed a wide range of emotions from happy to sad to angry.

    About the Interview ​

    Ask Chris about his job, about what it takes to be an audio engineer in the gaming industry, or about specific technical questions you have about sound art just by posting your questions here on the thread.

    Any question you asked will be considered, but finalist questions will be chosen based on relevance to his contributions at Maxis.

    Submit your questions by 8/18/09 and we’ll choose the finalist questions for you to vote on. The top voted questions will be answered by Chris.

     

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