Spore Another EA/Maxis job opening - Lead Simulation Engineer

Discussion in 'General Gaming Talk' started by Judhudson, May 10, 2009.

  1. Judhudson

    Judhudson is a Hi-Tech Redneck

    Another EA/Maxis job opening - Lead Simulation Engineer

    Want to work for Maxis?* Hopefully you have the skills that it takes to join their team.* They’re looking for a Lead Simulation Engineer to work on an unannounced next-generation simulation game!

    Maxis is seeking an experienced engineer to lead the development of the core simulation for an unannounced next-generation simulation game. Maxis offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.

    Requirements:
    * 6+ years of game coding experience on at least two shipped titles
    * 3+ years of experience writing efficient, shipping simulation code
    * Strong math skills (linear algebra, trigonometry, etc.)
    * Fluency in C/C++
    * Experience with code and data optimization to improve both memory consumption and performance
    * Ability to work productively with other lead engineers and mentor more junior engineers
    * Passion for playing games

    Plusses:
    * Computer science/mathematics/physics or related degree
    * Experience with multi-threaded programming
    * Experience working on networked games
    * Experience with rapid gameplay prototyping

    Hmmm..Network games?* I wonder if they’re planning on a Spore 2 with true online interaction (connected to other players) or a new project all-together.* Only time will tell!

    Thanks to Space Oddity’s Blog for the heads up!
     

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