Spore Guide to exporting Spore Creatures to use with Blender

Discussion in 'General Gaming Talk' started by Judhudson, Aug 5, 2009.

  1. Judhudson

    Judhudson is a Hi-Tech Redneck

    Guide to exporting Spore Creatures to use with Blender

    Don’t have Maya?* Many of us don’t…so what are we to do?!?* Well with the help of scozdawg, KCDJedi, MaxisEditorDan, and MaxisChecker, Spore fan Eochaid1701 wrote a tutorial to turn your exported Spore Creature Collada (.dae) file into a Wavefront .obj and/or 3DS Max .3ds file for use in Blender.

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