IGN: The Sims 3 World Adventures Q&A Another new interview with Lyndsay Pearson but this time from IGN (lucky for her she answered these last week, can’t imagine if she had to do them all today!)* I wished one of the questions would of been how they’ll manage the loading…there better not be loading screens…but I’m willing to bet we will have some IGN: So here we are with the first expansion pack for The Sims 3. World Adventures seems like a departure from the norm, though, isn’t it? Expansions for the first two games were focused on nebulous themes, such as Night Life and Open for Business. But now we’ve got China, France, and Egypt? Does this represent a new direction for the series? Lyndsay Pearson: Visiting real world locations has always been a draw for our players. There is a great push in our community to always bring more reality into the game be it through modders making celebrity hairs or recreating famous buildings on the exchange. Taking your Sims to real-world based, but Sim-inspired locations is a natural extension of that desire. Taking your Sim to a generic destination is one thing, but taking your Sims to the Great Pyramids is a big deal for us, and we’re really excited about it. When players get into the game they will see that we’re utilizing and building upon the innovations offered by The Sims 3 to create situations that would not have been possible before. It doesn’t necessarily represent a shift in what the game is about, you’ll still find that although your Sim is visiting Egypt, it’s a Simified Egypt; we treasure our quirkiness. IGN:* The Sims 3 World Adventures Q&A