its me again with another question

Discussion in 'The Sims 2' started by babyace2006, Jul 3, 2006.

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  1. babyace2006

    babyace2006 New Member

    its me again with another question

    hello

    im a bit confused about the families.i heard that if you moved one family to another neighbourhood with out the rest you will lose family ties...what if you move all of them

    for example i have 4 houses each with a member of one family
    house 1)mum,dad and triplets
    house 2)first born with his wife
    house 3)2nd born and 3 sisters
    house 4)4th born alone

    they all live in veronaville...so if i put all of them into the family bin and move them to another will they still have the same family relationship or not?
    also nightlife and open for business in on veronaville...would i have to move all of them onto the neighbourhood.

    sorry its a long question but i need to know

    thank you

    babyace2006

    :confused:
     
  2. surprised_by_witches

    surprised_by_witches Sleep deprived

    You can't move your families from Strangetown to Veronaville and still keep their family relationships. You can move them within the same neighborhood.

    When you get a new EP you have a choice of adding a "sub" neighborhood to each of your main neighborhoods. In other words, you can add a downtown, shopping district or universit(ies) to Veronaville and also to Strangetown, etc.

    Your Downtown for Veronaville may look exactly like the one for Strangetown (if you use the default) but your Veronaville residents won't meet the Strangetown residents there and vice versa. It will have the same downtownies but they will have different names in some cases.

    Within a neighbhorhood your sims keep their family relationships no matter what. You can move them as you like. You don't have to move them just because you got a new EP but you can if you want to. For example, you can move them to the Downtown for that neighborhood.

    Don't worry about moving them to the "wrong" downtown. If you do it during normal game play you won't accidentally move them to a different neighborhood. To do that you'd have to bin their house with them in it and then plop it down in the other hood. That's where it gets dangerous and can crash your game. And they would lose all of their relationships if you did it that way.
     
  3. Mirelly

    Mirelly Active Member

    Never NEVER NEVER NEVER NEVER move sims from one neighborhood to another!

    If you do you will wreck your game with a massive increase in the number of sim personality files

    Within a neighborhood you can move sims anywhere you like from house to house from university campus to downtown to shopping district and back again to residential neighborhood ... so long as you don't change from the named 'hood they start off in.

    Downloaded houses with sims included is therefore a VERY ruinous thing to do. It will cause you trouble sooner or later ... usually sooner.

    If you wish it is possible to download sims that you like (eg a sim celebrity). This is because after installing the downloaded sim you start up the game and go to Create A Sim and you can make a new sim cloned from the downloaded one which should appear in the custom sims section of the CAS menu in the same way as sim you have designed yourself in Body Shop are added to the custom sims available. That is SAFE.

    Just downloading and playing with sims and pre-made families is NOT SAFE. NOR IS MOVING FAMILIES BETWEEN NEIGHBORHOODS!
     
  4. JohnEZ

    JohnEZ The Mac Guy

    OK Mirelly.... so.... once we have moved our sims from neighborhood to neighborhood (yet still not exhibiting symptoms of... strangeness), what course of action should we take to prevent the game from doing anything harmful?
     
  5. Lynet

    Lynet New Member

    I did the forbidden as well. I desperately wanted to get Errol's wife (a townie) to join him. So I packaged their household (from Strangetown) and moved (installed) it to an entirely different neighborhood. So far I have less than 400 files (under characters, right?) so I think I'm safe at the moment. Do I remember that 800 was the explosion number?

    But does getting rid of duplication (like extra social bunnies :rolleyes: ) require using SimPE?

    *sigh* Maybe I'll just vacate that neighborhood and go somewhere else altogether.
     
  6. Mirelly

    Mirelly Active Member

    The point is this. Every neighborhood Maxis or Custom has a set of NPC's and townies. They're all the same except that they're not. If you have sim who's buddies with headmaster Corey Jimasol and on flirting terms with Lucy Hanby and on jawing terms with paper boy Alon and then you move him to a new hood and he gets to meet those same three sims ... ok?

    Now check that sims relationships. 2 Alons, 2 Coreys 2 Lucys ... one of each from the new hood, one of each from the old hood. The ones from the old hood will phone constantly to berate you for not keeping in touch but you will not be able to phone them because you cannot call outside the neighborhood ... the simiverse seemingly doesn't have long distance :rolleyes:

    Now imagine that you have moved 2 households from h'hood A to n'hood B and that members of the two household were related to each other. Now they will not only NOT be related to each other but each household will have a full set of the other household's members as shadow sims in their relationships panels.

    This isn't my advice. It's Pescado's and what he doesn't know about the game wouldn't fill the head of a pin.

    In short it is no more necessary to move sims from one neighborhood to another than it is for me or you to move to alpha centauri. If you want a particular sim in a different n'hood use Body Shop to clone the sim you want and then use the clone with CAS to make a fresh (blank-page) sim for the destination neighborhood. There are plenty of safe cheats and hacks to magic up the skills, money, personalities, and job status of a sim within the game and if you're after perfection then simPE is available for you to attempt the delicate business of editing (creating/deleting/associating) memories.

    Just because you have moved sims without detecting problems doesn't mean the problems aren't there; they just haven't slopped over the sides yet ... but hey those're your nice white tennis shoes, not mine :rolleyes:
     
  7. Lynet

    Lynet New Member

    Oh, I know the storm is coming. :eek: Just looking for shelter.

    Ah, well. I only did it once, knowing I shouldn't, and won't do it again. I achieved what I was after which was to get Kate to her daughter's wedding. (I spent a little time trying to make Kate in Body Shop but couldn't quite get the right face on her so I went for the risky route.)

    It was a temporary neighborhood, anyway. Thanks.
     
  8. JohnEZ

    JohnEZ The Mac Guy

    Thanks, Mirelly. I'll let time take its course and see what happens... Hopefully, once won't matter all too much.

    Thanks again,
    John

    PS. If we were to delete the offending families, do you think that would have an affect on the whole thing?
     
  9. Mirelly

    Mirelly Active Member

    Good question. To be honest I don't know ... but I don't think it has the desired effect because deleting doesn't alter the memories or relationships of the sims that remain.
     
  10. babyace2006

    babyace2006 New Member

    ok

    thank you guys

    so how many families can you have on one neighbourhood?

    e.g. How many families can you have in Veronaville

    thanks
     
  11. Mirelly

    Mirelly Active Member

    There's no real limit, babyace ... other than what you can handle. There appears to be an upper limit to the total number of characters (playable and non-playable, living or dead) before the game engine gets into trouble and that number is around 800.
     
  12. surprised_by_witches

    surprised_by_witches Sleep deprived

    Does that include dead people? And does anyone know approximately how many townies/downtownies/university students/OFB NPCs there are?
     
  13. Lynet

    Lynet New Member

    Way too many. :(
     
  14. Kristalrose

    Kristalrose Wakey-Wakey!

    I think I read somewhere (either MTS2 or MATY) that with all the expansion packs installed and sub-neighborhoods (1 Uni, Bluewater Village, Downtown) attached to your base neighborhood, you'll have approx. 250 game-generated Sims. That's NPC's, Townies, Downtownies, Dormies, and the annoying Landgrab the forth, Delarosa, and crew from OFB. And, yes, your total # of files includes dead sims too.

    I used the delete all characters cheat when I started River Valley a year ago to kill off the townies and dormies (before NL was released), and I use Pescado's hacks to keep them from regenerating. I have a total of 374 sims after 1 year of gameplay, so I'm pretty proud of how I've kept the population down.
     
  15. surprised_by_witches

    surprised_by_witches Sleep deprived

    Thanks, Kristal.

    I assume that's per neighborhood? So even with Porta de Luca's three universities and my 110 player sims (some of which started as townies) I'm still OK I think.

    Unless I need to include Witch Baby's totals, in which case I'm in trouble. :confused:
     
  16. Mirelly

    Mirelly Active Member

    You can check you numbers by going to:

    My Documents\EA Games\The Sims 2\Neighborhoods\N00x\

    and then right click the characters folder and choose properties ... it'll tell you how many sim you have. I've got 580 but I have a got spare uni campus I could delete to create room for more if/when I start nearing the 800 breakdown limit ... hopefully it'll be an issue that'll be fixed/robusticated with EP5 and that'll be worth buying it for ... maybe ... miaooooow :rolleyes:.
     
  17. surprised_by_witches

    surprised_by_witches Sleep deprived

    Again, is that total, for all hoods, or do you get 800 for each? Witch Baby has a horrible habit of making huge families and then never playing them.

    My sims have started acting a little wonky so I'm kind of worried.

    Thanks.
     
  18. Mirelly

    Mirelly Active Member

    No it would be 800 for each 'hood. Most of what is occurring when loading a hood is the cache-ing (sp) of the character files so that whatever lot you subsequently load all the characters are available to walk by, phone up etc. etc.

    If you're getting hiccups maybe a defragging will help ... (Start > All Programs > Accessories > System Tools > Disk Defragmenter)
     
  19. surprised_by_witches

    surprised_by_witches Sleep deprived

    Whew. Thanks. That takes a load off my mind.

    Even with the new babies I've got 130 sims in PDL, tops, and at least a dozen of those started as NPC's.

    So theoretically I should be OK for a while yet, no?
     
  20. Mirelly

    Mirelly Active Member

    Crikey. Only 130 and you're on generation 6. Did you delete all characters when you started?
     
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