Nanny Woes - A Workaround It was obvious really ... but I just did a quick search and no-one has posted about it, so here goes. The principal complaint is that Nanny only keeps force-feeding jnr leaving smelly bottles all over the floor, plus helping herself to the fridge. All this draining the family's resources. The answer is obvious. Put a lock on the fridge! Since I don't know of any way this can be done as a modification I tried the trusty build/buy hand tool and just turned the beast* around as soon as the wrinkly old bat showed up for work. Sure enough at around 9:30am l'il jnr was laying in his cot amid a hazy fog the color of Quake II toxic waste; he was busy exercising his little simulated pulmonary apparatus causing a loud and unpleasant caterwauling scream to emit from his lower facial orifice. This is the point at which I have become used to seeing the olfactorily-challenged nursery-nursing professional attempt to pump a quart of llama mammary secretions into the pint-sized pip-squeak. Ah! Milk appears to be off the menu, sunshine ... she pauses nonplussed for a sim minute and then heads across the room for the strange and hitherto never-before-used all-purpose infant decontamination unit. Byoooooing! Happy baby in clean diaper. Milk still appeared to be unavailable so nanny puts jnr back in cot where he sleeps the sleep of the righteous until the teens come home from school promptly to relieve her of her duties ... * The word 'beast' refers to the fridge and not to some simulatedly 'living' entity within the game. C'mon, folks. Keep up, keep up! :bunny:
I think denial of food is pretty much the all-purpose solution to most forms of Sim madness. Sims, for some reason, have this mad obsession with food, which they will fixate on to the exclusion of all else. Sims, however, should never be counted on to manage their food needs, since allowing a Sim to feed itself will result in your kitchen being in flames and everyone in the house being incinerated one by one as they run into the fire like moths, as opposed to fleeing from it or attempting to extinguish it like sensible people. Sims should never be allowed to cook on their own.
I agree - they eat and eat (especially if you have precooked food lying around that another Sim has cooked or on a buffet table or something) and get fat. Oh, a question I've been meaning to ask is do people's fat Sims' hunger bars decrease more quickly, or is it just my imagination? Meh, I find that with a more than half-full cooking skill bar (which is pretty much mandatory for my post-child Sims), fires are very rare. The cooking skill is usually the first to maximise with me. It is quite possibly the most useful of skills. Though you are right about their appalling tendency to try to hurl themselves into fires. In TS1 in event of fire I'd make everyone in the house jump into the pool and swim around to country music (incidentally, this was my favourite way of kiling them too) till the fireman arrived. But sadly, suicide-by-fire overrides all sensible activities in TS2, though Sims can, I have found, resuce their burning housemates by extinguishing them, which is useful and heroic.
The mothlike behavior of Sims is never more apparent in their unnatural desire to leap into the flames for no good reason. If a bonfire is lit upon their lawn, people perfectly safe upon the sidewalk will be drawn irresistably to their deaths like moths. Many, many lines of code went into producing this utterly idiotic behavior. The people responsible for this stupidity should be doused in gasoline and set afire for their atrocities.
I agree about sims liking to eat all the time. Sometimes my sims "wants" bar are filled with food ONLY. And when I over did the fast forward time, and didn't give them anything to do, the first thing most of them do is walk to the fridge and cook the "lobster" dish its always the "lobser" dish and then he/she will most of the time forget about it and set my kitchen on fire there was once, the sim mom saw the kitchen was on fire, she grabbed the toddler and placed him at the front porch and ran back into the house to scream over the fire and also thanks to her, the kid was stuck at the front porch and I had to leave the house without saving. The sad part was, the husband just got a promotion and it took me days just to get him 9 friends! (P.S I wasn't using SimPE for this family) so much for a smart simmy :(
Yeah, I mean, the last thing on my mind when a raging inferno breaks out is to try to rescue something that I know is fireproof anyway, and then after escaping, to go BACK to the fire when there's nothing of value to be seen while waiting for the fire department to (maybe) arrive. Unless I had a bag of marshmallows. That would make it worth going back.
well even if I had a bag of marshmallows I wouldn't stay LOL but I mean whats the point of yelling and doing nothing? like why can't they try to make the sims "smarter" in the sense that they will help put out the fire, rather than to just stand there and yell their heads off although they might get caught in the fire, but they could always make the chances of them to get caught in the fire lower right? I hope Im making sense lol