Spore Sporedum interviews Stone Librande, lead designer of Spore Galactic Adventures

Discussion in 'General Gaming Talk' started by Judhudson, Apr 7, 2009.

  1. Judhudson

    Judhudson is a Hi-Tech Redneck

    Sporedum interviews Stone Librande, lead designer of Spore Galactic Adventures

    After a months wait, Sporedum has recieved their answers from an interview with Spore Galactic Adventures lead designer, Stone Librande.* Some of the questions may be similar to those asked in the Community Interview, but we also get to know a little about Stone’s favorites of the game.

    Sporedum:*A large modding community has grown in the past months, what is Maxis’s position on modding and does it have any intention of releasing specific code to help create better and bigger mods?

    MaxisStone:*There are no announced plans, but we completely support the modders. Spore is a game about customization and creativity and we think it is wonderful that the community continues to explore new gameplay possibilities. In many ways the Galactic Adventures expansion can be thought of as mod tool that lets anyone make custom worlds. And no programming experience is required!

     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice