SporeMaster v2 released Sporedum has informed me that the latest update for SporeMaster has been released, bringing it up to version 2.0.** With SporeMaster 2.0, users are now able to create static parts for creatures…but there is a catch.* It is a bit on the difficult side to understand.* Luckily, Sporedum has created a tutorial to help ease the process which you can check out by visiting their SporeMaster page. The creator of SporeMaster, Void, also has some more information at his site, SporeMods.org.* As much as I would love to create new parts, I’m going to hold off awhile doing so.* I pretty much did the same thing with SimPE and learned how to mod when it was first released…to only have the process made easier through updates of the program!