Spore Talking to the God of Spore

Discussion in 'General Gaming Talk' started by Judhudson, Jul 27, 2008.

  1. Judhudson

    Judhudson is a Hi-Tech Redneck

    Talking to the God of Spore

    You can find some new information - and old information on Spore in the following article by heading to The Tyee.
    Ive been lucky to have enough successes that EA [Electronics Arts] doesnt seem to care how crazy my idea is. Theyll back it. I told the executive team, I have this great game, powers of 10, custom content, da-da-da-da. They didnt know what I was talking about. They just said, Go do it.

    The challenge has been with my team. With Spore, I brought 10 core team members in and told them what we were going to do. It went across genres, custom content for every level, procedural animation. It sounded like too much. They looked at me like I was crazy. For me, that was the pitch job convincing the team that we could build it. They played devils advocate, had a lot of great feedback, and we directed the design away from the areas they thought were land mines.
     

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